Much of this journey to has been about learning about AI, Blender, tinkering with python but there is a meta component of managing the backlog, uploading to the 3d modelling sites (Printable and Thingiverse) and posting here. What I generally do is pick a group of models like humans, dwarves or minotaurs and then focus on those for a while but sometimes there are one offs here or there – this is a collection of those models. Many of these were done throughout January and include varying sculpting/processing practices. As time progresses these models are less and less something I’d produce as my methods are evolving so fast so I’m in a bit of a “publish or die” cycle with the work.

This cycle wasn’t something I fell into by choice but ultimately I think this is a good thing. Maybe publish or die is bit too crude but “Publish now or Redo it all and publish later” isn’t as catchy.